If a player moves off the grid and into the ground, he/she reenters the grid through the top of the cylinder (via hyperspace portal). ![]() to the right within the grid) and can only be either (a) directly to the right (b) to the right and up one (c) to the right and down one. A player will hop all the way around the cylinder, adding up the scores on the squares touched along the way.Ī legal hop must move in a counterclockwise motion around the cylinder (i.e. The player is required to enter the cylinder from any top or bottom position. On the planet Xeebo, where there is no gravity and physically-questionable hyperspace portals are commonplace, children play hopscotch on a cylindrical surface.Ī giant cylinder is stood upright, with the circular base on the ground.A rectangular grid is then wrapped around the cylinder so that it's ends touch together, and each square on the grid is given a positive integer score. ![]() ![]() I really need the solution of this problem:
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